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ICCHP
2004
Springer
15 years 7 months ago
proXimity: Ad-Hoc Networks for Enhanced Mobility
David tries not to use unfamiliar trains and buses, he doesn’t travel to places he doesn’t know, and he doesn’t travel in unusual environments without a companion. David is v...
Simon Harper, Stephen Pettitt, Carole A. Goble
DCOSS
2010
Springer
15 years 6 months ago
Stateful Mobile Modules for Sensor Networks
Most sensor network applications are dominated by the acquisition of sensor values. Due to energy limitations and high energy costs of communication, in-network processing has been...
Moritz Strübe, Rüdiger Kapitza, Klaus St...
116
Voted
ICSE
2000
IEEE-ACM
15 years 5 months ago
Software engineering for mobility: a roadmap
The term distributed computing conjures the image of a fixed network structure whose nodes support the execution of processes that communicate with each other via messages traveli...
Gruia-Catalin Roman, Gian Pietro Picco, Amy L. Mur...
104
Voted
ACMACE
2008
ACM
15 years 3 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
KER
2008
105views more  KER 2008»
15 years 1 months ago
Situational reasoning for task-oriented mobile service recommendation
We study the case of integrating situational reasoning into a mobile service recommendation system. Since mobile Internet services are rapidly proliferating, finding and using appr...
Marko Luther, Yusuke Fukazawa, Matthias Wagner, Sh...