Abstract. Multigame playing agents are programs capable of autonomously learning to play new, previously unknown games. In this paper, we concentrate on the General Game Playing Co...
This work provides a generalization of the traditional response surface methodology (RSM) that can be applied to complex, multi-objective simulation studies. These problems involv...
This paper focuses on the consensus averaging problem on graphs under general noisy channels. We study a particular class of distributed consensus algorithms based on damped updat...
We present various techniques to count proportions of permutations with restricted cycle structure in finite permutation groups. For example, we show how a generalized block theo...
For generalized cylinders (GC) defined by contours of discrete curves, we propose two algorithms to generate GC surfaces (1) in polygonal meshes and (2) in cylindrical type of dev...