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PARCO
1997
15 years 3 months ago
Scheduling Block-Cyclic Array Redistribution
This article is devoted to the run-time redistribution of arrays that are distributed in a blockcyclic fashion over a multidimensional processor grid. While previous studies have ...
Frederic Desprez, Jack Dongarra, Antoine Petitet, ...
ISMB
1994
15 years 3 months ago
Stochastic Motif Extraction Using Hidden Markov Model
In this paper, westudy the application of an ttMM(hidden Markov model) to the problem of representing protein sequencesby a stochastic motif. Astochastic protein motif represents ...
Yukiko Fujiwara, Minoru Asogawa, Akihiko Konagaya
AIIDE
2009
15 years 3 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
ATAL
2010
Springer
15 years 3 months ago
Aggregation-mediated collective perception and action in a group of miniature robots
We introduce a novel case study in which a group of miniaturized robots screen an environment for undesirable agents, and destroy them. Because miniaturized robots are usually end...
Grégory Mermoud, Loïc Matthey, William...
ATAL
2010
Springer
15 years 3 months ago
Closing the learning-planning loop with predictive state representations
A central problem in artificial intelligence is to choose actions to maximize reward in a partially observable, uncertain environment. To do so, we must learn an accurate model of ...
Byron Boots, Sajid M. Siddiqi, Geoffrey J. Gordon