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WSCG
2001
76views more  WSCG 2001»
15 years 7 months ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich
ICT
2004
Springer
194views Communications» more  ICT 2004»
15 years 11 months ago
Competitive Neural Networks for Fault Detection and Diagnosis in 3G Cellular Systems
We propose a new approach to fault detection and diagnosis in third-generation (3G) cellular networks using competitive neural algorithms. For density estimation purposes, a given ...
Guilherme De A. Barreto, João Cesar M. Mota...
164
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ICPPW
2009
IEEE
15 years 3 months ago
Analyzing Checkpointing Trends for Applications on the IBM Blue Gene/P System
Current petascale systems have tens of thousands of hardware components and complex system software stacks, which increase the probability of faults occurring during the lifetime ...
Harish Gapanati Naik, Rinku Gupta, Pete Beckman
IPPS
2006
IEEE
15 years 12 months ago
Wire-speed total order
— Many distributed systems may be limited in their performance by the number of transactions they are able to support per unit of time. In order to achieve fault tolerance and to...
Tal Anker, Danny Dolev, G. Greenman, I. Shnaiderma...
CSJM
2006
76views more  CSJM 2006»
15 years 6 months ago
Graph Coloring using Peer-to-Peer Networks
The popularity of distributed file systems continues to grow in last years. The reasons they are preferred over traditional centralized systems include fault tolerance, availabili...
Adrian Iftene, Cornelius Croitoru