A fundamental problem in distributed computing is performing a set despite failures and delays. Stated abstractly, the problem is to perform N tasks using P failure-prone processor...
Dariusz R. Kowalski, Mariam Momenzadeh, Alexander ...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
In this paper we present the initial specification of a system that covers both the control and management planes of network operation, with emphasis on fault, performance, and co...
Stelios Sartzetakis, Panos Georgatsos, George E. K...
Abstract. Replication is a fundamental technique for increasing throughput and achieving fault tolerance in distributed data services. However, its implementation may induce signif...
Laurent Michel, Alexander A. Shvartsman, Elaine L....