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EGH
2005
Springer
15 years 3 months ago
Optimal automatic multi-pass shader partitioning by dynamic programming
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Alan Heirich
GECCO
2005
Springer
140views Optimization» more  GECCO 2005»
15 years 3 months ago
A comparison of evolutionary algorithms for system-level diagnosis
The size and complexity of systems based on multiple processing units demand techniques for the automatic diagnosis of their state. System-level diagnosis consists in determining ...
Bogdan Tomoyuki Nassu, Elias Procópio Duart...
GECCO
2005
Springer
142views Optimization» more  GECCO 2005»
15 years 3 months ago
Genetic programming: parametric analysis of structure altering mutation techniques
We hypothesize that the relationship between parameter settings, speci cally parameters controlling mutation, and performance is non-linear in genetic programs. Genetic programmin...
Alan Piszcz, Terence Soule
ICCS
2005
Springer
15 years 3 months ago
Super-Scalable Algorithms for Computing on 100, 000 Processors
In the next five years, the number of processors in high-end systems for scientific computing is expected to rise to tens and even hundreds of thousands. For example, the IBM Blu...
Christian Engelmann, Al Geist
90
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ISVC
2005
Springer
15 years 3 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...