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» The Complexity of Guarding Terrains
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VISUALIZATION
1998
IEEE
15 years 1 months ago
Smooth view-dependent level-of-detail control and its application to terrain rendering
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Hugues Hoppe
IVC
2000
179views more  IVC 2000»
14 years 9 months ago
A system to place observers on a polyhedral terrain in polynomial time
The Art Gallery Problem deals with determining the number of observers necessary to cover an art gallery room such that every point is seen by at least one observer. This problem ...
Maurício Marengoni, Bruce A. Draper, Allen ...
106
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ICASSP
2011
IEEE
14 years 1 months ago
Urban terrain tracking in high clutter with waveform-agility
We consider the problem of tracking a maneuvering target in urban terrain with high clutter. Although multipath has been previously exploited to improve target tracking in complex...
Bhavana Chakraborty, Jun Jason Zhang, Antonia Papa...
ECAL
2005
Springer
15 years 3 months ago
Self-assembly on Demand in a Group of Physical Autonomous Mobile Robots Navigating Rough Terrain
Consider a group of autonomous, mobile robots with the ability to physically connect to one another (self-assemble). The group is said to exhibit functional self-assembly if the ro...
Rehan O'Grady, Roderich Groß, Francesco Mond...
ICRA
2010
IEEE
111views Robotics» more  ICRA 2010»
14 years 8 months ago
Visual path following on a manifold in unstructured three-dimensional terrain
— This paper describes the design and testing of a technique to enable long-range autonomous navigation using a stereo camera as the only sensor. During a learning phase, the rov...
Paul Timothy Furgale, Timothy D. Barfoot