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» The Complexity of Guarding Terrains
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IROS
2009
IEEE
187views Robotics» more  IROS 2009»
15 years 4 months ago
Compliant quadruped locomotion over rough terrain
— Many critical elements for statically stable walking for legged robots have been known for a long time, including stability criteria based on support polygons, good foothold se...
Jonas Buchli, Mrinal Kalakrishnan, Michael Mistry,...
126
Voted
ACSC
2010
IEEE
14 years 4 months ago
Efficient contour line labelling for terrain modelling
Terrains are an essential part of outdoor environments. Terrain models are important for computer games and applications in architecture, urban design and archaeology. A popular a...
Xin Xie, Burkhard Wünsche
ICRA
2006
IEEE
110views Robotics» more  ICRA 2006»
15 years 3 months ago
Transfer of Learning for Complex Task Domains: a Demonstration using Multiple Robots
— This paper demonstrates a learning mechanism for complex tasks. Such tasks may be inherently expensive to learn in terms of training time and/or cost of obtaining each training...
Sameer Singh, Julie A. Adams
GIS
2010
ACM
14 years 8 months ago
Scalable shortest paths browsing on land surface
The growing popularity of online Earth visualization tools and geo-realistic games and the availability of high resolution terrain data have motivated a new class of queries to th...
Songhua Xing, Cyrus Shahabi
WSCG
2003
164views more  WSCG 2003»
14 years 11 months ago
Refinement and Hierarchical Coarsening Schemes for Triangulated Surfaces
We present a refinement and a coarsening (also simplification or decimation) algorithm for the adaptive representation of bivariate functions. The algorithms have proved to be eff...
José P. Suárez, Angel Plaza