The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
We formalize and study business process systems that are centered around "business artifacts", or simply "artifacts". This approach focuses on data records, kn...
Alin Deutsch, Richard Hull, Fabio Patrizi, Victor ...
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
System-level and Platform-based design, along with Transaction Level modeling (TLM) techniques and languages like SystemC, appeared as a response to the ever increasing complexity...
Bruno Albertini, Sandro Rigo, Guido Araujo, Cristi...
Initial results of an experiment devised to combine Bond-Graph modeling and simulation with genetic programming for automated design of a simple mechatronic system are reported in...