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» The Computational Structure of Progress Conditions
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DIGRA
2003
Springer
15 years 2 months ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
LOGCOM
2007
126views more  LOGCOM 2007»
14 years 9 months ago
A Structural Proof of the Soundness of Rely/guarantee Rules
Various forms of rely/guarantee conditions have been used to record and reason about interference in ways that provide compositional development methods for concurrent programs. Th...
Joey W. Coleman, Cliff B. Jones
ICML
2005
IEEE
15 years 10 months ago
Discriminative versus generative parameter and structure learning of Bayesian network classifiers
In this paper, we compare both discriminative and generative parameter learning on both discriminatively and generatively structured Bayesian network classifiers. We use either ma...
Franz Pernkopf, Jeff A. Bilmes
ICML
2009
IEEE
15 years 10 months ago
Exploiting sparse Markov and covariance structure in multiresolution models
We consider Gaussian multiresolution (MR) models in which coarser, hidden variables serve to capture statistical dependencies among the finest scale variables. Tree-structured MR ...
Myung Jin Choi, Venkat Chandrasekaran, Alan S. Wil...
96
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NIPS
2008
14 years 11 months ago
Non-stationary dynamic Bayesian networks
Abstract: Structure learning of dynamic Bayesian networks provide a principled mechanism for identifying conditional dependencies in time-series data. This learning procedure assum...
Joshua W. Robinson, Alexander J. Hartemink