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DEXAW
1999
IEEE
119views Database» more  DEXAW 1999»
15 years 2 months ago
Atomicity Implementation in Mobile Computing
Distributed systems using mobile computing do not have the traditional ACID properties (Atomicity, Consistency, Isolation and Durability), and, therefore, consistency problems may...
Lars Frank
UAIS
2002
100views more  UAIS 2002»
14 years 9 months ago
Toward overcoming culture, skill and situation hurdles in Human-Computer Interaction
Abstract. This paper proposes a new effective strategy for designing and implementing interactive systems overcoming culture, skill and situation hurdles in HumanComputer Interacti...
Paola Carrara, Daniela Fogli, Giuseppe Fresta, Pie...
AAAI
2011
13 years 10 months ago
Towards Large-Scale Collaborative Planning: Answering High-Level Search Queries Using Human Computation
Behind every search query is a high-level mission that the user wants to accomplish. While current search engines can often provide relevant information in response to well-speciï...
Edith Law, Haoqi Zhang
ICIP
2008
IEEE
15 years 11 months ago
Low delay streaming of computer graphics
In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
Peter Eisert, Philipp Fechteler
ACSD
2009
IEEE
139views Hardware» more  ACSD 2009»
15 years 4 months ago
Biologically-Inspired Massively-Parallel Architectures - Computing Beyond a Million Processors
The SpiNNaker project aims to develop parallel computer systems with more than a million embedded processors. The goal of the project is to support largescale simulations of syste...
Stephen B. Furber, Andrew D. Brown