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122
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JUCS
2007
133views more  JUCS 2007»
15 years 3 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
141
Voted
JVCA
2007
128views more  JVCA 2007»
15 years 3 months ago
Impulse-based dynamic simulation in linear time
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Jan Bender
113
Voted
TWC
2008
129views more  TWC 2008»
15 years 3 months ago
Spatial Multiplexing Architectures with Jointly Designed Rate-Tailoring and Ordered BLAST Decoding - Part II: A Practical Method
The study of the class of new spatial multiplexing architectures (SMAs) is continued. As introduced in Part I of this paper, the SMAs consist of joint design of rate and power all...
Yi Jiang, Mahesh K. Varanasi
151
Voted
TWC
2008
194views more  TWC 2008»
15 years 3 months ago
Optimal Power Scheduling for Correlated Data Fusion in Wireless Sensor Networks via Constrained PSO
Optimal power scheduling for distributed detection in a Gaussian sensor network is addressed for both independent and correlated observations. We assume amplify-and-forward local p...
Thakshila Wimalajeewa, Sudharman K. Jayaweera
VC
2008
131views more  VC 2008»
15 years 3 months ago
Motion synthesis with decoupled parameterization
In real-time animation systems, motion interpolation techniques are widely used for their controllability and efficiency. The techniques sample the parameter space using example mo...
Dongwook Ha, JungHyun Han
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