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» The Construction of Ludic Space
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ML
2002
ACM
123views Machine Learning» more  ML 2002»
14 years 11 months ago
Feature Generation Using General Constructor Functions
Most classification algorithms receive as input a set of attributes of the classified objects. In many cases, however, the supplied set of attributes is not sufficient for creatin...
Shaul Markovitch, Dan Rosenstein
TKDE
1998
122views more  TKDE 1998»
14 years 11 months ago
The Design and Implementation of Seeded Trees: An Efficient Method for Spatial Joins
—Existing methods for spatial joins require pre-existing spatial indices or other precomputation, but such approaches are inefficient and limited in generality. Operand data sets...
Ming-Ling Lo, Chinya V. Ravishankar
NLE
2010
166views more  NLE 2010»
14 years 10 months ago
Wisdom of crowds versus wisdom of linguists - measuring the semantic relatedness of words
In this article, we present a comprehensive study aimed at computing semantic relatedness of word pairs. We analyze the performance of a large number of semantic relatedness measu...
Torsten Zesch, Iryna Gurevych
TVCG
2011
188views more  TVCG 2011»
14 years 6 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo
CVPR
2008
IEEE
16 years 1 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah