We present a novel application of structured classification: identifying function entry points (FEPs, the starting byte of each function) in program binaries. Such identification ...
Nathan E. Rosenblum, Xiaojin Zhu, Barton P. Miller...
A key problem when forming effective coalitions of autonomous agents is determining the best groupings, or the optimal coalition structure, to select to achieve some goal. To this...
Talal Rahwan, Sarvapali D. Ramchurn, Viet Dung Dan...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Browsing a blog archive is currently not well supported. Users cannot gain an overview of a blog easily, nor do they receive adequate support for finding potentially interesting e...
In this paper we present the use of "what-if"-analysis in simulation games for spatial decision making by introducing the concept of multiple worlds. We expect that &quo...