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DIGRA
2003
Springer
15 years 2 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
88
Voted
HIPC
2003
Springer
15 years 2 months ago
GridOS: Operating System Services for Grid Architectures
Abstract— In this work, we demonstrate the power of providing a common set of operating system services to Grid Architectures, including high-performance I/O, communication, reso...
Pradeep Padala, Joseph N. Wilson
AINA
2010
IEEE
15 years 2 months ago
CloudAnalyst: A CloudSim-Based Visual Modeller for Analysing Cloud Computing Environments and Applications
—Advances in Cloud computing enable new possibilities to Internet applications developers. Previously, the main concern of Internet applications developers was deployment and hos...
Bhathiya Wickremasinghe, Rodrigo N. Calheiros, Raj...
HICSS
2002
IEEE
144views Biometrics» more  HICSS 2002»
15 years 2 months ago
Managing Long Term Communications: Conversation and Contact Management
Contact management is an important part of everyday work. People exchange business cards to try to enter each other’s contact lists. Local businesses provide refrigerator magnet...
Steve Whittaker, Quentin Jones, Loren G. Terveen
ICARCV
2002
IEEE
109views Robotics» more  ICARCV 2002»
15 years 2 months ago
Quantized wavelet features and support vector machines for on-road vehicle detection
The focus of this work is on the problem of feature selection and classification for on-road vehicle detection. In particular, we propose using quantized Haar wavelet features an...
Zehang Sun, George Bebis, Ronald Miller
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