Architecture description languages are used to describe both the hardware and software architecture of an application, at system-level. The basic software components are intended ...
Erwan Jahier, Nicolas Halbwachs, Pascal Raymond, X...
The problem of transaction synchronization is important in XMLbased applications based on client-server model, especially when both server and clients are allowed to store data. W...
Noman Zahid, Muhammad Shahid Ansari, Kyung-Goo Doh
As smart players often win MMOG sessions by adopting frantic gaming strategies along the game evolution, also the system activities concerned with the distributed support of MMOGs...
Hardware/Software cosimulation is the key process to shorten the design turn around time. We have proposed a novel technique, called virtual synchronization, for fast and time acc...
Synchronous systems offer clean semantics and an easy verification path at the expense of often inefficient implementations. Capturing design specifications as synchronous models a...
Stavros Tripakis, Claudio Pinello, Albert Benvenis...