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PR
2008
170views more  PR 2008»
14 years 9 months ago
Annealing and the normalized N-cut
We describe an annealing procedure that computes the normalized N-cut of a weighted graph G. The first phase transition computes the solution of the approximate normalized 2-cut p...
Tomás Gedeon, Albert E. Parker, Collette Ca...
WSTFEUS
2003
IEEE
15 years 3 months ago
DOLPHIN: An Autonomous Indoor Positioning System in Ubiquitous Computing Environment
Determining physical location of indoor objects is one of the key issues in development of context-aware applications in ubiquitous computing environment. This is mainly because c...
Yasuhiro Fukuju, Masateru Minami, Hiroyuki Morikaw...
VW
2000
Springer
215views Virtual Reality» more  VW 2000»
15 years 1 months ago
A 3-D Biomechanical Model of the Salamander
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
Auke Jan Ijspeert
DIGITEL
2008
IEEE
15 years 4 months ago
Games as Skins for Online Tests
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...
INFOCOM
2005
IEEE
15 years 3 months ago
Mobile-assisted localization in wireless sensor networks
Abstract— The localization problem is to determine an assignment of coordinates to nodes in a wireless ad-hoc or sensor network that is consistent with measured pairwise node dis...
Nissanka B. Priyantha, Hari Balakrishnan, Erik D. ...