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VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
15 years 10 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
GCC
2003
Springer
15 years 10 months ago
Grid Computing for the Masses: An Overview
Abstract. The common goals of the Grid and peer-to-peer communities have brought them in close proximity. Both the technologies overlay a collaborative resource-sharing infrastruct...
Kaizar Amin, Gregor von Laszewski, Armin R. Mikler
CSCWD
2006
Springer
15 years 9 months ago
A Process Traceability Methodology to Support Conflict Management
The process of collaborative engineering design is relatively complex, and often results in various conflicts due to multi-actors interactions. Therefore, a critical element of co...
Mohamed-Zied Ouertani, Lilia Gzara Yesilbas, Gabri...
WEBNET
1998
15 years 6 months ago
PLATINUM: Worldwide Distributed Courseware Production, Learning and Training using MTS
: This paper presents the modular training system MTS, the PLATINUM1 -Net, a worldwide network for innovative learning and advanced training, and distributed collaborative training...
Christoph Hornung, L. Miguel Encarnaç&atild...
FGCS
2002
133views more  FGCS 2002»
15 years 5 months ago
Computational and data Grids in large-scale science and engineering
As the practice of science moves beyond the single investigator due to the complexity of the problems that now dominate science, large collaborative and multi-institutional teams ...
William E. Johnston