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» The Culture Based Model: Constructing a Model of Culture
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IWANN
2005
Springer
15 years 6 months ago
Co-evolutionary Learning in Liquid Architectures
A large class of problems requires real-time processing of complex temporal inputs in real-time. These are difficult tasks for state-of-the-art techniques, since they require captu...
Igal Raichelgauz, Karina Odinaev, Yehoshua Y. Zeev...
102
Voted
NIME
2005
Springer
131views Music» more  NIME 2005»
15 years 6 months ago
The Convergence of Alternate Controllers and Musical Interfaces in Interactive Entertainment
This paper will investigate a variety of alternate controllers that are making an impact in interactive entertainment, particularly in the video game industry. Since the late 1990...
Tina Blaine
AIED
2005
Springer
15 years 6 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
117
Voted
MM
2004
ACM
127views Multimedia» more  MM 2004»
15 years 6 months ago
Designing public spaces for democratic stories
We argue that civic discourse can also be public storytelling and propose three reasons to consider this relationship: stories’ relational nature – their ability to represent ...
Mike Ananny, Carol Strohecker
91
Voted
ISMIR
2004
Springer
190views Music» more  ISMIR 2004»
15 years 6 months ago
Disambiguating Music Emotion Using Software Agents
Annotating music poses a cognitive load on listeners and this potentially interferes with the emotions being reported. One solution is to let software agents learn to make the ann...
Dan Yang, WonSook Lee