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» The DSML4MAS development environment
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WOA
2003
15 years 5 months ago
Filling the Gap Between Users and Objects: a Multichannel Interactive Environment
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
ACMACE
2009
ACM
15 years 5 months ago
Getting acquainted in Second Life: human agent interactions in virtual environments
The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to p...
Christian Pallay, Matthias Rehm, Ekaterina Kurdyuk...
ISAMI
2010
15 years 2 months ago
Accurate Temporal Relationships in Sequences of User Behaviours in Intelligent Environments
Intelligent Environments are supposed to act proactively anticipating user's needs and preferences in order to provide effective support. Therefore, learning user's frequ...
Asier Aztiria, Juan Carlos Augusto, Rosa Basagoiti...
HCI
2009
15 years 2 months ago
Visual Data Mining in Immersive Virtual Environment Based on 4K Stereo Images
In this study, super high-definition immersive visual data mining environment using 4K stereo projector was developed. In this system, data can be represented with high accuracy in...
Tetsuro Ogi, Yoshisuke Tateyama, So Sato
HCI
2009
15 years 2 months ago
Feature Extraction and Selection for Inferring User Engagement in an HCI Environment
We present our work towards estimating the engagement of a person to the displayed information of a computer monitor. Deciding whether a user is attentive or not, and frustrated or...
Stylianos Asteriadis, Kostas Karpouzis, Stefanos D...