The growing diffusion of wireless-enabled portable devices and the recent advances in Mobile Ad-hoc NETworks (MANETs) open a new scenario where users can benefit from anywhere/any...
Dario Bottazzi, Antonio Corradi, Rebecca Montanari
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
The Historic Oakland Cemetery in downtown Atlanta provides a unique setting for exploring the challenges of location-based mixed-reality experience design. Our objective is to ent...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
We investigate and develop energy-efficient strategies for deployment of wireless sensor networks (WSN) for the purpose of monitoring some phenomenon of interest in a coverage reg...
In this paper, we describe the development of CiteSpace as an integrated environment for identifying and tracking thematic trends in scientific literature. The goal is to simplify...