It is difficult to navigate virtual environment as in real world and to interact with other participant in virtual environment, especially wearing Head-Mounted Display (HMD). We d...
Chan-Su Lee, Sang-Won Ghyme, Chan-Jong Park, Kwang...
Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents m...
Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers,...
Organisational structures for multi-agent systems are usually defined independently of any spatial and temporal structure. Therefore, when the multi-agent system is situated in a ...
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
To be immersed in a virtual environment, the user must be presented with plausible sensory input including auditory cues. A virtual (three-dimensional) audio display aims to allow...
Bill Kapralos, Michael R. M. Jenkin, Evangelos E. ...