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» The DSML4MAS development environment
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AIIDE
2009
15 years 5 months ago
Bowyer: A Planning Tool for Bridging the Gap between Declarative and Procedural Domains
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Steven P. Cash, R. Michael Young
SIGGRAPH
1996
ACM
15 years 8 months ago
Visual Models of Plants Interacting with Their Environment
Interaction with the environment is a key factor affecting the development of plants and plant ecosystems. In this paper we introduce a modeling framework that makes it possible t...
Radomír Mech, Przemyslaw Prusinkiewicz
IADIS
2004
15 years 5 months ago
Group-Oriented Learning and Active Student Participation in Electronic Learning Environments
The e-learning project GOLEM introduces a group and role-oriented concept to the course "Man-Machine Interfaces" at the University of Technology in Hamburg, Germany. Stu...
Martin Vogel, Lothar Kreft
JMM2
2007
118views more  JMM2 2007»
15 years 4 months ago
Evaluation of Multi-sensory Feedback on the Usability of a Virtual Assembly Environment
— Virtual assembly environment (VAE) technology has the great potential for benefiting the manufacturing applications in industry. Usability is an important aspect of the VAE. T...
Ying Zhang, Adrian R. L. Travis, Neil Collings
ECMAST
1997
Springer
172views Multimedia» more  ECMAST 1997»
15 years 8 months ago
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
Chris Greenhalgh, Steve Benford