In this paper, we discuss and compare several policies to place replicas in tree networks, subject to server capacity and Quality of Service (QoS) constraints. The client requests ...
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Mobile computing paradigm has emerged due to advances in wireless or cellular networking technology. This rapidly expanding technology poses many challenging research problems in ...
Sanjay Kumar Madria, Mukesh K. Mohania, Sourav S. ...
Abstract—Service replication is an effective way to address resource requirements and resource availability problem. Dynamic service selection enables clients to choose a server ...
Following the framework of C¸etin, Jarrow and Protter [4] we study the problem of super-replication in presence of liquidity costs under additional restrictions on the gamma of th...