Sciweavers

2903 search results - page 435 / 581
» The Dark Side of Object Learning: Learning Objects
Sort
View
ITICSE
2005
ACM
15 years 10 months ago
From objects-first to design-first with multimedia and intelligent tutoring
“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
ICCBR
2005
Springer
15 years 10 months ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
PAKDD
2005
ACM
117views Data Mining» more  PAKDD 2005»
15 years 10 months ago
Automatic View Selection: An Application to Image Mining
Abstract. In this paper we discuss an image mining application of Egeria detection. Egeria is a type of weed found in various lands and water regions over San Joaquin and Sacrament...
Manoranjan Dash, Deepak Kolippakkam
VRST
2004
ACM
15 years 10 months ago
NOYO: 6DOF elastic rate control for virtual environments
It is an interesting challenge to design input devices that are easy to learn and use and that allow a wide range of differentiated input. We have developed a novel joystick-like ...
Andreas Simon, Mario Doulis
ROBOCUP
2004
Springer
110views Robotics» more  ROBOCUP 2004»
15 years 10 months ago
UCHILSIM: A Dynamically and Visually Realistic Simulator for the RoboCup Four Legged League
UCHILSIM is a robotic simulator specially developed for the RoboCup four-legged league. It reproduces with high accuracy the dynamics of AIBO motions and its interactions with the ...
Juan Cristóbal Zagal, Javier Ruiz-del-Solar