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VTC
2007
IEEE
158views Communications» more  VTC 2007»
15 years 10 months ago
Efficient Spatial Reuse in Multi-Radio, Multi-Hop Wireless Mesh Networks
— In the paper, we propose a novel scheduling mechanism without modifying the existing IEEE 802.11 MAC, called wireless Radio-Matching Protocol (RMP). It takes account of interfe...
Da-Ren Guo, Kuochen Wang, Lung-Sheng Lee
ITNG
2007
IEEE
15 years 10 months ago
Multi-path Routing for Mesh/Torus-Based NoCs
In networks-on-chip (NoC) designs, delay variations and crosstalk noise have become a serious issue with the continuously shrinking geometry of semiconductor devices and the incre...
Yaoting Jiao, Yulu Yang, Ming He, Mei Yang, Yingta...
CSL
2007
Springer
15 years 10 months ago
Game Characterizations and the PSPACE-Completeness of Tree Resolution Space
The Prover/Delayer game is a combinatorial game that can be used to prove upper and lower bounds on the size of Tree Resolution proofs, and also perfectly characterizes the space ...
Alexander Hertel, Alasdair Urquhart
DSN
2006
IEEE
15 years 10 months ago
User Interface Defect Detection by Hesitation Analysis
Delays and errors are the frequent consequences of people having difficulty with a user interface. Such delays and errors can result in severe problems, particularly for mission-...
Robert W. Reeder, Roy A. Maxion
HICSS
2006
IEEE
134views Biometrics» more  HICSS 2006»
15 years 10 months ago
Differentiated Priority Scheduling and Adaptive Segmentation for Bluetooth Piconets
Bluetooth is a wireless communication technology, aimed at supporting connectivity among close proximity mobile devices. Bluetooth enables the design of low-power, low-cost, and s...
Jyothsna Kalvala, Gergely V. Záruba