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FORMATS
2010
Springer
15 years 2 months ago
Expected Reachability-Time Games
In an expected reachability-time game (ERTG) two players, Min and Max, move a token along the transitions of a probabilistic timed automaton, so as to minimise and maximise, respec...
Vojtech Forejt, Marta Z. Kwiatkowska, Gethin Norma...
GLOBECOM
2010
IEEE
15 years 2 months ago
Mobi-Sync: Efficient Time Synchronization for Mobile Underwater Sensor Networks
Abstract--Time synchronization is a critical service for distributed network systems. In this work, we investigate this problem in the context of underwater sensor networks (UWSNs)...
Jun Liu, Robert Zhong Zhou, James Peng Zheng, Jun-...
153
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ICCAD
2009
IEEE
144views Hardware» more  ICCAD 2009»
15 years 1 months ago
Virtual probe: A statistically optimal framework for minimum-cost silicon characterization of nanoscale integrated circuits
In this paper, we propose a new technique, referred to as virtual probe (VP), to efficiently measure, characterize and monitor both inter-die and spatially-correlated intra-die va...
Xin Li, Rob A. Rutenbar, R. D. (Shawn) Blanton
ISQED
2011
IEEE
309views Hardware» more  ISQED 2011»
14 years 7 months ago
Modeling and analyzing NBTI in the presence of Process Variation
With continuous scaling of transistors in each technology generation, NBTI and Process Variation (PV) have become very important silicon reliability problems for the microprocesso...
Taniya Siddiqua, Sudhanva Gurumurthi, Mircea R. St...
ICC
2007
IEEE
15 years 10 months ago
Optimal Distributed Multicast Routing using Network Coding
—Multicast is an important communication paradigm, also a problem well known for its difficulty (NP-completeness) to achieve certain optimization goals, such as minimum network ...
Yi Cui, Yuan Xue, Klara Nahrstedt