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» The Design, Implementation, and Evaluation of Jade
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83
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CHI
2010
ACM
15 years 5 months ago
PlayWrite: end-user adaptable games to support adolescent mental health
Adaptability to the needs of end-users has been identified as a key requirement for technologies designed to support mental health interventions. The PlayWrite system allows end u...
David Coyle, Gavin Doherty, John Sharry
MM
2006
ACM
105views Multimedia» more  MM 2006»
15 years 4 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
71
Voted
ICWE
2004
Springer
15 years 4 months ago
A Framework for the Simulation of Web Applications
Abstract. In recent years numerous Web application modeling languages have been developed and others improved. There has, however, been little research on how these languages may b...
Pedro Peixoto, K. K. Fung, David Lowe
BMAS
2000
IEEE
15 years 3 months ago
Integration of Mechanical CAD and Behavioral Modeling
This article introduces the concept of combining both form (CAD models) and behavior (simulation models) of mechatronic system components into component objects. By composing thes...
Rajarishi Sinha, Christiaan J. J. Paredis, Pradeep...
ICDCS
2000
IEEE
15 years 3 months ago
Quartz: A QoS Architecture for Open Systems
This paper describes an architecture that provides support for quality of service (QoS) specification and enforcement in heterogeneous distributed computing systems. The Quartz Qo...
Frank Siqueira, Vinny Cahill