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» The Design and Implementation of a Mobile Learning Resource
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ASAP
2004
IEEE
115views Hardware» more  ASAP 2004»
15 years 5 months ago
Design of the QBIC Wearable Computing Platform
Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
107
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JIRS
2007
108views more  JIRS 2007»
15 years 1 months ago
Task-based Hardware Reconfiguration in Mobile Robots Using FPGAs
This paper presents a methodology for the realization of intelligent, task-based reconfiguration of the computational hardware for mobile robot applications. Task requirements are ...
Sesh Commuri, V. Tadigotla, L. Sliger
ICITA
2005
IEEE
15 years 7 months ago
Performance Tuning in the MacauMap Mobile Map Application
With the increasing popularity of mobile computing platforms such as personal digital assistants (PDAs) and smart mobile phones, applications originally designed for higherperform...
Robert P. Biuk-Aghai
ICWS
2004
IEEE
15 years 3 months ago
Grid Resources for Industrial Applications
We introduce Grid Resources for Industrial Applications (GRIA), a project that aims to enable commercial use of the Grid. GRIA enables service providers to rent out spare CPU cycl...
Steve Taylor, Mike Surridge, Darren Marvin
IPPS
2003
IEEE
15 years 7 months ago
Dynamic Resource Discovery for Applications Survivability in Distributed Real-Time Systems
In this paper we propose a new resource discovery protocol, REALTOR, which is based on a combination of pullbased and push-based resource information dissemination. REALTOR has be...
Byung-Kyu Choi, Sangig Rho, Riccardo Bettati