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113
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NSDI
2010
15 years 1 months ago
Prophecy: Using History for High-Throughput Fault Tolerance
Byzantine fault-tolerant (BFT) replication has enjoyed a series of performance improvements, but remains costly due to its replicated work. We eliminate this cost for read-mostly ...
Siddhartha Sen, Wyatt Lloyd, Michael J. Freedman
TCSV
2002
107views more  TCSV 2002»
15 years 4 days ago
Design, performance analysis, and implementation of a super-scalar video-on-demand system
Despite the availability of video-on-demand (VoD) services in a number of cities around the world, large-scale deployment of VoD services in a metropolitan area is still economical...
Jack Y. B. Lee, C. H. Lee
MICRO
2003
IEEE
161views Hardware» more  MICRO 2003»
15 years 5 months ago
Design and Implementation of High-Performance Memory Systems for Future Packet Buffers
In this paper we address the design of a future high-speed router that supports line rates as high as OC-3072 (160 Gb/s), around one hundred ports and several service classes. Bui...
Jorge García-Vidal, Jesús Corbal, Ll...
112
Voted
HICSS
2005
IEEE
145views Biometrics» more  HICSS 2005»
15 years 6 months ago
Semantic Web Fred - Automated Goal Resolution on the Semantic Web
Semantic Web Fred, SWF for short, is a contextindependent, goal-driven system for automated execution of tasks that are delegated to electronic representatives along with dynamic ...
Michael Stollberg, Dumitru Roman, Ioan Toma, Uwe K...
122
Voted
WOA
2010
14 years 10 months ago
A Multi-Agent Implementation of Social Networks
In this paper, we present a multi-agent system implementing a fully distributed Social Network System supporting user profiles as FOAF profiles. This system is built around the ide...
Enrico Franchi