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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 6 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
115
Voted
GECCO
2010
Springer
194views Optimization» more  GECCO 2010»
15 years 6 months ago
Fitting multi-planet transit models to photometric time-data series by evolution strategies
In this paper we present the application of an evolution strategy to the problem of detecting multi-planet transit events in photometric time-data series. Planetary transits occur...
Andreas M. Chwatal, Günther R. Raidl, Michael...
IJCNN
2000
IEEE
15 years 6 months ago
Simulation of a Digital Neuro-Chip for Spiking Neural Networks
: Conventional hardware platforms are far from reaching real-time simulation requirements of complex spiking neural networks (SNN). Therefore we designed an accelerator board with ...
Tim Schönauer, S. Atasoy, N. Mehrtash, Heinri...
SC
2000
ACM
15 years 6 months ago
MPICH-GQ: Quality-of-Service for Message Passing Programs
Parallel programmers typically assume that all resources required for a program’s execution are dedicated to that purpose. However, in local and wide area networks, contention f...
Alain J. Roy, Ian T. Foster, William Gropp, Nichol...
96
Voted
ITICSE
2010
ACM
15 years 6 months ago
The SOM family: virtual machines for teaching and research
This paper introduces the SOM (Simple Object Machine) family of virtual machine (VM) implementations, a collection of VMs for the same Smalltalk dialect addressing students at diļ...
Michael Haupt, Robert Hirschfeld, Tobias Pape, Gre...
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