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AAAI
2007
15 years 7 months ago
A New Algorithm for Generating Equilibria in Massive Zero-Sum Games
In normal scenarios, computer scientists often consider the number of states in a game to capture the difficulty of learning an equilibrium. However, players do not see games in ...
Martin Zinkevich, Michael H. Bowling, Neil Burch
AAAI
2007
15 years 7 months ago
Discovering Near Symmetry in Graphs
Symmetry is a widespread phenomenon that can offer opportunities for powerful exploitation in areas as diverse as molecular chemistry, pure mathematics, circuit design, biology an...
Maria Fox, Derek Long, Julie Porteous
AAAI
2007
15 years 7 months ago
TableRank: A Ranking Algorithm for Table Search and Retrieval
Tables are ubiquitous in web pages and scientific documents. With the explosive development of the web, tables have become a valuable information repository. Therefore, effective...
Ying Liu, Kun Bai, Prasenjit Mitra, C. Lee Giles
AAAI
2007
15 years 7 months ago
Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution
Much of artificial intelligence research is focused on devising optimal solutions for challenging and well-defined but highly constrained problems. However, as we begin creating...
Bobby D. Bryant, Risto Miikkulainen
AIIDE
2008
15 years 7 months ago
A Cover-Based Approach to Multi-Agent Moving Target Pursuit
We explore the task of designing an efficient multi-agent system that is capable of capturing a single moving target, assuming that every agent knows the location of all agents on...
Alejandro Isaza, Jieshan Lu, Vadim Bulitko, Russel...
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