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» The Design of a Parallel Graphics Interface
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116
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ECLIPSE
2006
ACM
15 years 9 months ago
Lighthouse: coordination through emerging design
Despite the fact that software development is an inherently collaborative activity, a great deal of software development is spent with developers in isolation, working on their ow...
Isabella A. da Silva, Ping Chen, Christopher van d...
135
Voted
ISPASS
2010
IEEE
15 years 10 months ago
Visualizing complex dynamics in many-core accelerator architectures
—While many-core accelerator architectures, such as today’s Graphics Processing Units (GPUs), offer orders of magnitude more raw computing power than contemporary CPUs, their m...
Aaron Ariel, Wilson W. L. Fung, Andrew E. Turner, ...
154
Voted
BMCBI
2006
179views more  BMCBI 2006»
15 years 3 months ago
Multiscale Hy3S: Hybrid stochastic simulation for supercomputers
Background: Stochastic simulation has become a useful tool to both study natural biological systems and design new synthetic ones. By capturing the intrinsic molecular fluctuation...
Howard Salis, Vassilios Sotiropoulos, Yiannis N. K...
CAE
2007
15 years 5 months ago
memory [en]code - Building a Collective Memory within a Tabletop Installation
In this paper, we introduce memory [en]code, a project that evolved through an art+science collaboration. memory [en]code is an interactive tabletop installation that visualizes d...
Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Shee...
125
Voted
AVI
2010
15 years 4 months ago
The effect of stereoscopy and motion cues on 3D interpretation task performance
We study the effectiveness of stereoscopy and smooth motion as 3D cues for medical interpretation of vascular structures as obtained by 3D medical imaging techniques. We designed ...
Boris W. van Schooten, Elisabeth M. A. G. van Dijk...