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» The Design of a Parallel Graphics Interface
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FDG
2009
ACM
15 years 9 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
134
Voted
ASSETS
2009
ACM
15 years 9 months ago
Instant tactile-audio map: enabling access to digital maps for people with visual impairment
In this paper, we propose an automatic approach, complete with a prototype system, for supporting instant access to maps for local navigation by people with visual impairment. The...
Zheshen Wang, Baoxin Li, Terri Hedgpeth, Teresa Ha...
154
Voted
SCA
2007
15 years 5 months ago
Face poser: interactive modeling of 3D facial expressions using model priors
In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by...
Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Ye...
121
Voted
MIR
2010
ACM
200views Multimedia» more  MIR 2010»
15 years 10 months ago
Controlling your TV with gestures
Vision-based user interfaces enable natural interaction modalities such as gestures. Such interfaces require computationally intensive video processing at low latency. We demonstr...
Ming-yu Chen, Lily B. Mummert, Padmanabhan Pillai,...
IPPS
2009
IEEE
15 years 10 months ago
Sparse collective operations for MPI
Abstract—We discuss issues in designing sparse (nearest neighbor) collective operations for communication and reduction operations in small neighborhoods for the Message Passing ...
Torsten Hoefler, Jesper Larsson Träff