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» The Design of a Parallel Graphics Interface
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ICS
2003
Tsinghua U.
15 years 8 months ago
Roccom: an object-oriented, data-centric software integration framework for multiphysics simulations
We describe an object-oriented software integration frameccom, abstracted from our five years of experience in developing a complex, integrated code for rocket simulation. Roccom...
Xiangmin Jiao, Michael T. Campbell, Michael T. Hea...
HPCN
1997
Springer
15 years 6 months ago
Ninf: A Network Based Information Library for Global World-Wide Computing Infrastructure
Ninf is an ongoing global network-wide computing infrastructure project which allows users to access computational resources including hardware, software and scientific data distri...
Mitsuhisa Sato, Hidemoto Nakada, Satoshi Sekiguchi...
WSC
1997
15 years 4 months ago
Arena Software Tutorial
The Arena modeling system from Systems Modeling Corporation is a flexible and powerful tool that allows analysts to create animated simulation models that accurately represent vir...
David A. Takus, David M. Profozich
FDG
2009
ACM
15 years 9 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
NORDICHI
2006
ACM
15 years 9 months ago
Tac-tiles: multimodal pie charts for visually impaired users
Tac-tiles is an accessible interface that allows visually impaired users to browse graphical information using tactile and audio feedback. The system uses a graphics tablet which ...
Steven A. Wall, Stephen A. Brewster