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» The Design of a Parallel Graphics Interface
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UIST
2006
ACM
15 years 9 months ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...
EUROGRAPHICS
2010
Eurographics
16 years 7 days ago
Mesh Decomposition with Cross-Boundary Brushes
We present a new intuitive UI, which we call cross-boundary brushes, for interactive mesh decomposition. The user roughly draws one or more strokes across a desired cut and our sy...
Youyi Zheng and Chiew-Lan Tai
DIGRA
2005
Springer
15 years 8 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
SIGGRAPH
1994
ACM
15 years 7 months ago
Spreadsheets for images
We describe a data visualization system based on spreadsheets. Cells in our spreadsheet contain graphical objects such as images, volumes, or movies. Cells may also contain widget...
Marc Levoy
138
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IUI
2005
ACM
15 years 8 months ago
ScentHighlights: highlighting conceptually-related sentences during reading
Researchers have noticed that readers are increasingly skimming instead of reading in depth. Skimming also occur in re-reading activities, where the goal is to recall specific top...
Ed Huai-hsin Chi, Lichan Hong, Michelle Gumbrecht,...