Sciweavers

1493 search results - page 209 / 299
» The Design of a Parallel Graphics Interface
Sort
View
SEKE
1994
Springer
15 years 4 months ago
The object-oriented development of a distributed multimedia environmental information system
Scienti c research addressing global change continues to generate large quantities of information for analysis and understanding. However, the volume, distributed nature, and dive...
Betty H. C. Cheng, Robert H. Bourdeau, Gerald C. G...
CAV
2010
Springer
223views Hardware» more  CAV 2010»
15 years 3 months ago
RATSY - A New Requirements Analysis Tool with Synthesis
Formal specifications play an increasingly important role in system design-flows. Yet, they are not always easy to deal with. In this paper we present RATSY, a successor of the R...
Roderick Bloem, Alessandro Cimatti, Karin Greimel,...
DGCI
2006
Springer
15 years 3 months ago
A 3D Live-Wire Segmentation Method for Volume Images Using Haptic Interaction
Abstract. Designing interactive segmentation methods for digital volume images is difficult, mainly because efficient 3D interaction is much harder to achieve than interaction with...
Filip Malmberg, Erik Vidholm, Ingela Nyström
AIIDE
2008
15 years 2 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
ACMIDC
2008
15 years 1 months ago
A storytelling support system using robots and handheld projectors
In this paper, a system called GENTORO that supports children's storytelling activities is proposed. By using GENTORO, children can make a robot play their story in the real ...
Toshitaka Ito, Tuan Ngoc Nguyen, Masanori Sugimoto