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» The Design of a Parallel Graphics Interface
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PPDP
2005
Springer
15 years 3 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
ERSA
2008
145views Hardware» more  ERSA 2008»
14 years 11 months ago
Multicore Devices: A New Generation of Reconfigurable Architectures
For two decades, reconfigurable computing systems have provided an attractive alternative to fixed hardware solutions. Reconfigurable computing systems have demonstrated the low c...
Steven A. Guccione
HPDC
2005
IEEE
15 years 3 months ago
Collective caching: application-aware client-side file caching
Parallel file subsystems in today’s high-performance computers adopt many I/O optimization strategies that were designed for distributed systems. These strategies, for instance...
Wei-keng Liao, Kenin Coloma, Alok N. Choudhary, Le...
IPPS
2002
IEEE
15 years 2 months ago
Can User-Level Protocols Take Advantage of Multi-CPU NICs?
Modern high speed interconnects such as Myrinet and Gigabit Ethernet have shifted the bottleneck in communication from the interconnect to the messaging software at the sending an...
Piyush Shivam, Pete Wyckoff, Dhabaleswar K. Panda
MICCAI
2003
Springer
15 years 10 months ago
Real-Time Synthesis of Bleeding for Virtual Hysteroscopy
In this paper we present a method for simulating bleeding in a virtual reality hysteroscopic simulator for surgical training. The simulated bleeding is required to be visually app...
János Zátonyi, Rupert Paget, G&aacut...