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» The Design of a Parallel Graphics Interface
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SIGGRAPH
1994
ACM
15 years 1 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman
CHI
2008
ACM
15 years 10 months ago
Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces
Multi-flick, which consists of repeated flick actions, has received media attention as an intuitive and natural document-scrolling technique for stylus based systems. In this pape...
Dzmitry Aliakseyeu, Pourang Irani, Andrés L...
VRML
2003
ACM
15 years 2 months ago
Behavior3D: an XML-based framework for 3D graphics behavior
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Raimund Dachselt, Enrico Rukzio
AVI
2010
14 years 7 months ago
An infrastructure for creating graphical indicators of the learner profile by mashing up different sources
The procedures to collect information about users are well known in computer science till long time. They range from getting explicit information from users, required in order to ...
Luca Mazzola, Riccardo Mazza
77
Voted
IPPS
2000
IEEE
15 years 2 months ago
Micro-Architectures of High Performance, Multi-User System Area Network Interface Cards
This paper examines two Network Interface Card microarchitectures that support low latency, high bandwidth userlevel message passing in multi-user environments. The two are at dif...
Boon Seong Ang, Derek Chiou, Larry Rudolph, Arvind