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» The Design of a Parallel Graphics Interface
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112
Voted
EGPGV
2004
Springer
181views Visualization» more  EGPGV 2004»
15 years 3 months ago
Parallel Multiresolution Volume Rendering of Large Data Sets with Error-Guided Load Balancing
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets. Using the wavelet transform, the raw data is first converted into a multires...
Chaoli Wang, Jinzhu Gao, Han-Wei Shen
VDB
1998
169views Database» more  VDB 1998»
14 years 11 months ago
What You See is What You Store: Database-Driven Interfaces
Any graphical user interface (GUI) requires large amounts of complex metadata for the layout of windows and menus, their style and behavior, their bindings, etc. Designing, debugg...
Jens Thamm, Lutz Michael Wegner
IUI
2011
ACM
14 years 18 days ago
Design and validation of two-handed multi-touch tabletop controllers for robot teleoperation
Controlling the movements of mobile robots, including driving the robot through the world and panning the robot’s cameras, typically requires many physical joysticks, buttons, a...
Mark Micire, Munjal Desai, Jill L. Drury, Eric McC...
92
Voted
WWW
2002
ACM
15 years 10 months ago
Multimedia meets computer graphics in SMIL2.0: a time model for the web
Multimedia scheduling models provide a rich variety of tools for managing the synchronization of media like video and audio, but generally have an inflexible model for time itself...
Patrick Schmitz
JSW
2008
101views more  JSW 2008»
14 years 9 months ago
Graphical Mission Specification and Partitioning for Unmanned Underwater Vehicles
- The use of Unmanned Underwater Vehicles (UUVs) has been proposed for several different types of applications including hydrographic surveys (e.g., mapping the ocean floor and exp...
Gary Giger, Mahmut T. Kandemir, John Dzielski