A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
We demonstrate a same-time different-place collaboration system for managing crisis situations using geospatial information. Our system enables distributed spatial decision-making...
This paper addresses the problem of the graceful degradation of user interfaces where an initial interface is transferred to a smaller platform. It presents a technique for pagina...
Murielle Florins, Francisco Montero Simarro, Jean ...