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» The Design of a Parallel Graphics Interface
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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 1 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
80
Voted
CHI
2010
ACM
15 years 5 months ago
Cooking with robots: designing a household system working in open environments
We propose a cooking system that operates in an open environment. The system cooks a meal by pouring various ingredients into a boiling pot on an induction heating cooker and adju...
Yuta Sugiura, Daisuke Sakamoto, Anusha Indrajith W...
DL
1998
Springer
15 years 4 months ago
An Extensible Constructor Tool for the Rapid, Interactive Design of Query Synthesizers
We describe an extensible constructor tool that helps information experts (e.g., librarians) create specialized query synthesizers for heterogeneous digital-library environments. ...
Michelle Q. Wang Baldonado, Seth Katz, Andreas Pae...
PPAM
2005
Springer
15 years 5 months ago
SILC: A Flexible and Environment-Independent Interface for Matrix Computation Libraries
We propose a new framework, named Simple Interface for Library Collections (SILC), that gives users access to matrix computation libraries in a flexible and environment-independen...
Tamito Kajiyama, Akira Nukada, Hidehiko Hasegawa, ...
CHI
2008
ACM
16 years 9 days ago
K-sketch: a 'kinetic' sketch pad for novice animators
Because most animation tools are complex and timeconsuming to learn and use, most animations today are created by experts. To help novices create a wide range of animations quickl...
Richard C. Davis, Brien Colwell, James A. Landay