Interactive rendering with dynamic natural lighting and changing view is a long-standing goal in computer graphics. Recently, precomputation-based methods for all-frequency religh...
We present an acoustic rendering approach visualizing the listener-specific contribution of frequency-dependent pressure fields on a scene geometry with acoustic reflection and sc...
Jens Bellmann, Frank Michel, Eduard Deines, Martin...
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Image-based modeling of semi-transparent, dynamic phenomena is a challenging task. We present an optical tomography method that uses an adaptive grid for the reconstruction of a t...