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» The Dimensionality of Scene Appearance
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VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
14 years 10 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
EGH
2010
Springer
14 years 9 months ago
Architecture considerations for tracing incoherent rays
This paper proposes a massively parallel hardware architecture for efficient tracing of incoherent rays, e.g. for global illumination. The general approach is centered around hier...
Timo Aila, Tero Karras
EGH
2009
Springer
14 years 9 months ago
Accelerating shadow rays using volumetric occluders and modified kd-tree traversal
Monte Carlo ray tracing remains a simple and elegant method for generating robust shadows. This approach, however, is often hampered by the time needed to evaluate the numerous sh...
Peter Djeu, Sean Keely, Warren Hunt
ECCV
2004
Springer
16 years 1 months ago
Towards Intelligent Mission Profiles of Micro Air Vehicles: Multiscale Viterbi Classification
In this paper, we present a vision system for object recognition in aerial images, which enables broader mission profiles for Micro Air Vehicles (MAVs). The most important factors ...
Sinisa Todorovic, Michael C. Nechyba
ECCV
2002
Springer
16 years 1 months ago
Learning to Parse Pictures of People
The detection of people is one of the foremost problems for indexing, browsing and retrieval of video. The main difficulty is the large appearance variations caused by action, clot...
Rémi Ronfard, Cordelia Schmid, Bill Triggs