Most pose robust face verification algorithms, which employ 2D appearance, rely heavily on statistics gathered from offline databases containing ample facial appearance variation ...
In this paper we propose a class of high order numerical methods to delta function integrals appearing in level set methods in the three dimensional case by extending the idea for ...
Background modeling is an important component of many vision systems. Existing work in the area has mostly addressed scenes that consist of static or quasi-static structures. When...
In this paper, we propose an automatic method for generating roads based on a weighted anisotropic shortest path algorithm. Given an input scene, we automatically create a path co...
Eric Galin, Adrien Peytavie, Nicolas Maréchal, Er...
This paper considers the design of a camera path through a scene. Given a valid set of keyframes for the camera, we want to build a camera path that avoids collisions with the sce...