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» The Dimensionality of Scene Appearance
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VRML
2009
ACM
15 years 6 months ago
Extending X3D for distributed multimedia processing and control
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand real...
Michael Repplinger, Alexander Löffler, Benjam...
VISUALIZATION
2005
IEEE
15 years 5 months ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga
GRAPHITE
2003
ACM
15 years 5 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
CVPR
2003
IEEE
16 years 1 months ago
Multi-view Stereo Beyond Lambert
We consider the problem of estimating the shape and radiance of an object from a calibrated set of views under the assumption that the reflectance of the object is nonLambertian. ...
Hailin Jin, Stefano Soatto, Anthony J. Yezzi
ICCV
2007
IEEE
16 years 1 months ago
Shining a Light on Human Pose: On Shadows, Shading and the Estimation of Pose and Shape
Strong lighting is common in natural scenes yet is often viewed as a nuisance for object pose estimation and tracking. In human shape and pose estimation, cast shadows can be conf...
Alexandru O. Balan, Michael J. Black, Horst W. Hau...