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» The Dimensionality of Scene Appearance
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SIGGRAPH
1998
ACM
15 years 4 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
AFPAC
1997
Springer
151views Mathematics» more  AFPAC 1997»
15 years 4 months ago
Trilinear Tensor: The Fundamental Construct of Multiple-view Geometry and Its Applications
The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
Amnon Shashua
CAIP
1993
Springer
178views Image Analysis» more  CAIP 1993»
15 years 4 months ago
Robust Recovery of Ego-Motion
A robust method is introduced for computing the camera motion (the ego-motion) in a static scene. The method is based on detecting a single planar surface in the scene directly fro...
Michal Irani, Benny Rousso, Shmuel Peleg
ICMI
2010
Springer
217views Biometrics» more  ICMI 2010»
14 years 9 months ago
Focusing computational visual attention in multi-modal human-robot interaction
Identifying verbally and non-verbally referred-to objects is an important aspect of human-robot interaction. Most importantly, it is essential to achieve a joint focus of attentio...
Boris Schauerte, Gernot A. Fink
ICDAR
2009
IEEE
14 years 9 months ago
Robust Extraction of Text from Camera Images
Text within a camera grabbed image can contain a huge amount of meta data about that scene. Such meta data can be useful for identification, indexing and retrieval purposes. Detec...
Shyama Prosad Chowdhury, Soumyadeep Dhar, Amit Kum...