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» The Dimensionality of Scene Appearance
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NIPS
2004
15 years 1 months ago
An Investigation of Practical Approximate Nearest Neighbor Algorithms
This paper concerns approximate nearest neighbor searching algorithms, which have become increasingly important, especially in high dimensional perception areas such as computer v...
Ting Liu, Andrew W. Moore, Alexander G. Gray, Ke Y...
126
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MCSS
2008
Springer
14 years 11 months ago
Maximal solution to algebraic Riccati equations linked to infinite Markov jump linear systems
In this paper we deal with a perturbed algebraic Riccati equation in an infinite dimensional Banach space. Besides the interest in its own right, this class of equations appears, ...
Jack Baczynski, Marcelo D. Fragoso
TMM
2011
177views more  TMM 2011»
14 years 6 months ago
MIMiC: Multimodal Interactive Motion Controller
Abstract—We introduce a new algorithm for real-time interactive motion control and demonstrate its application to motion captured data, pre-recorded videos and HCI. Firstly, a da...
Dumebi Okwechime, Eng-Jon Ong, Richard Bowden
TOG
2012
301views Communications» more  TOG 2012»
13 years 2 months ago
An analytic model for full spectral sky-dome radiance
We present a physically-based analytical model of the daytime sky. Based on the results of a first-principles brute force simulation of radiative transfer in the atmosphere, we u...
Lukas Hosek, Alexander Wilkie
COMGEO
2006
ACM
14 years 12 months ago
Octrees with near optimal cost for ray-shooting
Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applica...
Hervé Brönnimann, Marc Glisse