The best known method to find exact or at least -approximate solutions to polynomial programming problems is the spatial Branch-and-Bound algorithm, which rests on computing lower...
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
We present a novel genre-independent SVM framework for detecting scene changes in broadcast video. Our framework works on content from a diverse range of genres by allowing sets o...
Naveen Goela, Kevin W. Wilson, Feng Niu, Ajay Diva...
Background: The chemical property and biological function of a protein is a direct consequence of its primary structure. Several algorithms have been developed which determine ali...
Kshitiz Gupta, Dina Thomas, S. V. Vidya, K. V. Ven...
—This work addresses the fundamental problem of distinguishing between a driver and passenger using a mobile phone, which is the critical input to enable numerous safety and inte...
Jie Yang 0003, Simon Sidhom, Gayathri Chandrasekar...