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» The Distributed Virtual Windtunnel
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SAC
2008
ACM
15 years 1 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
FECS
2010
161views Education» more  FECS 2010»
14 years 12 months ago
Distributed Laboratories: A Finite State Machine Module
: This paper presents an experimental module for teaching finite state machine concepts. This module is designed for use in a lecture-based course that does not currently have a la...
Bonnie Ferri, Jill Auerbach, Hongyi Qu
ICDCS
2012
IEEE
13 years 4 months ago
Securing Virtual Coordinates by Enforcing Physical Laws
—Virtual coordinate systems (VCS) provide accurate estimations of latency between arbitrary hosts on a network, while conducting a small amount of actual measurements and relying...
Jeffrey Seibert, Sheila Becker, Cristina Nita-Rota...
IPPS
2003
IEEE
15 years 7 months ago
Reconfigurable Architecture Requirements for Co-Designed Virtual Machines
This paper addresses the physical hardware requirements necessary for a co-design hardware/software virtual machine to not only exist, but to also provide comparable performance w...
Kenneth B. Kent, Micaela Serra
ATAL
2010
Springer
15 years 3 months ago
Virtual world builder toolkit
In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...
T. Trescak, M. Esteva, I. Rodriguez, J. Morales